Showing posts with label Elongated Man. Show all posts
Showing posts with label Elongated Man. Show all posts

Monday, 26 August 2013

Monday Memories #34 - Justice League of America #162

Each Monday this year I'll be taking a look back at a random comic, prestige format issue, graphic novel or collection of reprints from amongst my 3,000 or so comics that date from 1962 to 2003 - I figured anything in the last ten years would be too recent to hark back to.

The comics are chosen completely at random and apart from a four week lead-in period, even I don't know what I'll be looking at in the weeks to come!

Saturday, 1 September 2012

Still Missing, Still Missed

With all the hoo-hah over Superman and Wonder Woman kissing in Justice League #12 this week, DC revealed a top ten list of their favourite super-couples:


There's some obvious ones there - Batman and Catwoman - and some that give me hope for characters we've yet to see in the New 52, specifically Mr Miracle and Big Barda.

But as soon as I read that, one couple instantly sprang to mind and it's a shame not to see them on the list:


You can keep Lois and Clark - Ralph and Sue Dibny were the best couple in the DCU and it'd be nice to have them back.

Monday, 2 April 2012

Who Was Who Is Who #14

So for want of anything better to write about on a Monday, I'm going to go through all my copies of Who's Who and see if I can predict who will make it over to the new DCU by the end of 2012, who might make it and who hasn't got an Enforcer's chance.

EASY COMPANY - who'd have thought one of the new titles from DC would be a war book? Admittedly, Men of War didn't make the first cull and will be cancelled, but kudos for trying. Because of that, Easy Company goes in the already in place column, even though the book's for the chop.

Tuesday, 28 February 2012

Global Guardians #6 - Red Winter


For the next few weeks, I'm going to be running through the DCU appearances of the Global Guardians post-Crisis and pre-Flashpoint (or at least all the appearances I have) and try to find out where they are now. Or were, pre-Flashpoint.

Following the last couple of posts about the Global Guardians, it should be clear by now that they were closely linked with the Justice League in its various forms.

Their next appearance came in the Red Winter storyline that ran throughout Justice League Europe #54 - #50 although the Guardians themselves has a relatively small part to play in it.

Tuesday, 7 February 2012

Global Guardians #3 - Our European Cousins

For the next few weeks, I'm going to be running through the DCU appearances of the Global Guardians post-Crisis, pre-Flashpoint (or at least all the appearances I have) and wonder why they never had a title of their own and find out where they are now. Or were, pre-Flashpoint.

After the events shown in last week's instalment, Jack O'Lantern and Owlwoman are seen safely ensconced as part of the Queen Bee's retinue following her usurping of the Bialyan throne. The Justice League, helpless in the face of her overwhelming support from the Bialyan people, leave with their tail between their legs.

Not long after that, Invasion! takes place where various alien races band together with the Dominators to try and take over the Earth. At the end of that, a decision's made to increase the scope of the League's activities and Justice League Europe is created, based in Paris which, you may remember, also houses the Dome, home of the Global Guardians.


Monday, 19 December 2011

Monday Memes #51

And as we enter the final stretch, I thought I'd once more dip back into the cover meme that sums up one of my favourite eras, when comics were still fun even amongst the serious stories: the Justice League group shot


Ah, the good old days, when Max Lord was still a good guy and Elongated Man was still alive.


And here's the issue that introduced the JLEurope group along with the last issue of Justice League: Generation Lost. I guess it's an indication of how strongly these characters are linked to the JLE/I that everyone on the 2011 JL:GL cover appears (even if as earlier versions) on the cover of the 1989 Justice League International cover.

Tuesday, 20 September 2011

Jurgens League #1 - A Spectacular Rebirth

And here we go again, casting our eyes back over an older incarnation of the Justice League, this time from the early 90's when Dan Jurgens was in charge. With that in mind, I had to call this the




JUSTICE LEAGUE SPECTACULAR #1 - written by Dan Jurgens and Gerard Jones with art by Dan Jurgens, Ron Randall, Rick Burchett and Randy Elliott.


JUSTICE LEAGUE AMERICA #61 - #62 - written by Dan Jurgens with art by Dan Jurgens, Rick Burchett and Jackson 'Butch' Guice.

Before we delve into the issues, a quick bit of background as to how we got here. The Giffen / DeMatteis (and Jones) runs on Justice League America and Justice League Europe came to an end with the Breakdowns storyline which saw both branches of the League dissolve after facing various foes. The one-off Justice League Spectacular featured new writers Dan Jurgens, who would take over the American branch, and Gerard Jones who was now writing the European team without Giffen.

Tuesday, 6 September 2011

Justice League Detroit Redux - DC Retroactive


And here we are, the last of these articles featuring the Justice League Detroit and we've come full circle.


DC RETROACTIVE: JUSTICE LEAGUE OF AMERICA - THE 80's, written by Gerry Conway with art by Ron Randall.

The Detroit League featured in this issue of DC's Retroactive series of one-shots written for the first time since 1987 by the man who brought them together, Gerry Conway. This was a chance for Conway to craft a story as good as the Despero arc, pitting the League against a worthy foe once more and laying to rest the enmity that the Detroit League has garnered over the intervening years.

Sadly, it wasn't to be.

Tuesday, 23 August 2011

Justice League Detroit Redux - JLA Incarnations




JLA INCARNATIONS #5, written by John Ostrander with art by Val Semeiks, Kevin Conrad and Prentis Rollins.

As seen last week, the Justice League Detroit's original run came to an end with Justice League of America #261. By the end of that issue, Vibe and Steel were dead, Gypsy had reunited with her family and Vixen had resigned. While both women would continue adventuring over the years (Gypsy even re-joining the Justice League in the form of the Task Force) it would be fourteen years or so before the full Detroit League were seen again.

In JLA Incarnations, John Ostrander wrote single issue tales of the Leagues various line-ups and, in #5, he dealt with the Detroit League during the Crisis on Infinite Earths.

Tuesday, 16 August 2011

Justice League Detroit - The End Of The League


So here we are, at the end of my look back over the Justice League of America title from 1985 to 1987 and at the end of the Justice League Detroit era. This post is a bit picture heavy but I wanted to capture as much of it as I could.


JUSTICE LEAGUE OF AMERICA #258 - 261, written by J.M. DeMatteis with art by Luke McDonnell, Bob Smith, Bill Wray, Steve Montano and Bob Lewis.

Before we plunge headlong into The End of The Justice League of America a little bit of background is needed to the events of these issues.

Last week's look at issues #255 - #257 ended with Firestorm asking the League for help against a bad guy called Brimstone. This huge fire demon was sent to Earth by Darkseid as part of his plan to discredit the very concept of heroes and was his first wave of attack, along with Glorious Godfrey and Dr Bedlam. All of this was part of that year's summer event called Legends which was a sort-of sequel to Crisis on Infinite Earths but didn't have the same scope and, to be honest, suffered from a frankly saccharine ending. Not John Ostrander's finest moment by a long stretch, though the art by John Byrne and Karl Kesel is excellent.

Anyhow, the League agree to help Firestorm and with him and some help from a time-lost Cosmic Boy, they attack Brimstone and are almost instantly defeated.


By the end of Legends #2, President Ronald Reagan issues an order banning costumed heroes from appearing on the streets. It's after this that we pick up with Justice League of America #258 . . .

Tuesday, 26 July 2011

Justice League Detroit - No Place Like Home


Over the next few weeks on a Tuesday, I'll be working my way through the Justice League of America titles from 1985 to 1987, trying to work out if the Justice League Detroit era really was as bad as we think it was. Why am I doing this? Why the hell not.


JUSTICE LEAGUE OF AMERICA #246 - #250, written by Gerry Conway with art by Luke McDonnell and Bill Wray.

As we come out of the Crisis crossovers seen last week, it's been over a year since the new League was formed. The old guard had handed over to them, they'd started to come together against a powerful old League enemy and had managed to survive the Crisis. True, some readers were still vocal in their dislike but others were supportive.

It seems odd, then, that the first captions of #246 are these:


Conway seems to be admitting the Detroit League are not "the World's Greatest Heroes" and that those old guys might come back; his words could be taken as agreement with those who have been arguing that Vibe, Steel and the others are not worthy to be the JLA. Perhaps after a year of negativity, he's beginning to bow to pressure which might explain the next few issues.

Tuesday, 19 July 2011

Justice League Detroit - Crisis On Infinite Earths


Over the next few weeks on a Tuesday, I'll be working my way through the Justice League of America titles from 1985 to 1987, trying to work out if the Justice League Detroit era really was as bad as we think it was. Why am I doing this? Why the hell not.


INFINITY INC. #19, written by Roy Thomas with art by Todd McFarlane and Steve Montana;
JUSTICE LEAGUE OF AMERICA #244 - #245, written by Gerry Conway with art by Joe Staton, Mike Machlan and Luke McDonnell;
JUSTICE LEAGUE OF AMERICA ANNUAL #3, written by Dan Mishkin with art by Rick Hoberg and Mike Gustovich.

With the revelation in Justice League of America #243 that Steel's grandfather was the World War II hero Commander Steel (shown last week - you are reading these, right?) we pick up the story in the pages of Infinity Inc #19 where we find the Commander, with the aid of the mysterious Mekanique, has headed over to Earth-Two in order to recruit the Infinitors:


Commander Steel isn't exactly being honest, describing JL Detroit as "a bunch of super-powered young criminals" that he wants the Infinitors to defeat. Note the red sky in the background - the Crisis on Infinite Earths has begun making this one of the last times that Earth-Two would appear.

Tuesday, 12 July 2011

Justice League Detroit - Come Together


Over the next few weeks on a Tuesday, I'll be working my way through the Justice League of America titles from 1985 to 1987, trying to work out if the Justice League Detroit era really was as bad as we think it was. Why am I doing this? Why the hell not.


JUSTICE LEAGUE OF AMERICA #241 - 243, written by Gerry Conway with art by George Tuska and Mike Machlan.

This is Slick Jake MacGregor:


He's a prospector in the Canadian Yukon and not a good one, either. A miserable sod who blames everyone in the town of St Jude for his failings, a drunk with a mean heart.

And he's not having a good day:


Tuesday, 5 July 2011

Justice League Detroit - Passing The Torch


Over the next few weeks on a Tuesday, I'll be working my way through the Justice League of America titles from 1985 to 1987, trying to work out if the Justice League Detroit era really was as bad as we think it was. Why? Why the hell not.


JUSTICE LEAGUE OF AMERICA #237 - #239 written by Gerry Conway with art by Chuck Patton and Mike Machlan.

When Jason Todd took over from Dick Grayson as Robin, readers didn't much care for him and we all know how that ended up. Tim Drake, though, was embraced from the outset and the most oft-cited reason for that is that he had Dick Grayson's blessing.

With the introductory arc over (see last week) the new League was coming to terms with itself, the members beginning to gel as a team though there was still plenty of work to be done. However there was one thing that still hadn't been addressed: most of the old League were there when Aquaman disbanded it but where have Superman, Wonder Woman and the Flash been?

#237 starts with Vixen and Aquaman discussing the fact that his wife Mera has recently left him, giving us an insight as to why he's been acting like such a jerk recently. But the whereabouts of his three former team members has also been weighing heavily on him. As luck would have it, his old friends turn up at the remains of the satellite headquarters pretty much on cue.

Tuesday, 28 June 2011

Justice League Detroit - Rebirth

Over the next few weeks on a Tuesday, I'll be working my way through the Justice League of America titles from 1985 to 1987, trying to work out if the Justice League Detroit era really was as bad as we think it was. Why? Why the hell not.



JUSTICE LEAGUE OF AMERICA #233 - #236, Rebirth, Parts 1 to 4, written by Gerry Conway with art by Chuck Patton, Bill Anderson, Mike Machlan and Rick Magyar.

Picture the scene: you're Gerry Conway, you've just relaunched DC Comics' flagship team title in its recent annual and you need a storyline worthy of you're new team, something that will stretch them and prove that they are worthy of being known as the Justice League.

You start your first issue with a one page prologue, showing an ancient disaster, hinting that something or someone was behind the extermination of some of the first complex life forms ever to evolve on Earth billions of years ago. It's not a bad start - a foreshadowing of what's to come.

And then you have your first two-page spread, pages 2 and 3 of issue #233. What are you going to do, how will you introduce your new heroes, the new League?

Tuesday, 21 June 2011

Justice League Detroit - A New Chapter


The words above come from the end of the review of the first series of Justice League of America in The Slings & Arrows Comic Guide, specifically referring to issues #233 to the final issue #261. That's the era from late 1984 to mid '87 that covered what became known as Justice League Detroit.

I've never hidden my fondness for the Detroit League and with the recent Retroactive posts I've done, coupled with the news about the DC relaunch and both a new Justice League and a Justice League International title, I found myself wondering about that much derided time in the League's history. Has my memory of the stories been clouded by nostalgia or were they a "disaster, creatively" speaking?

Basically, was Justice League Detroit really that bad?

Even though nobody has asked me to, over the next few weeks I'm going to go through the original run of the Detroit League to try and find out.

Tuesday, 24 May 2011

Retroactive - The 80's Part 3


As DC Comics are celebrating the creators that made an impact in the 70's, 80's and 90's, I thought I'd wander through the same decades and pull out my favourite comic of each year.

Welcome back to the 80's!

Friday, 1 January 2010

Friday Night Fights - Economy Of Effort

Friday Night Fights return with a villainous slant this time round - Spacebooger, in his infinite wisdom, has decreed that the bad guys must win each battle!

Back before 52 and Countdown, before the Multiverse was reborn, Earth-8 didn't exist as a separate universe, it was only another dimension (because, you know, that makes all the difference) where bad things had happened. With the world torn apart by a nuclear holocaust that they had caused, the Extremists came to our world in order to conquer it.

Who could stand up to them? Why, Justice League Europe of course!

That's Power Girl landing feet first into the face of Dr. Diehard as Captain Atom streaks towards the Extremists' leader, Lord Havok.


Crimson Fox takes on Tracer; Elongated Man tangles with Gorgon; but the resident Extremist spellcaster, Dreamslayer, has no interest in "fisticuffs" with the Flash, oh no . . .


No, he has a simpler, more straightforward way of bringing this fight to a close.


With one skeleton revealing blast, Dreamslayer takes out the entire JLE. With the enemy down, Lord Havok rallies his troops and sets off toward world domination leaving the League a little worse for wear . . .


How will the League recover from this crushing defeat? Only Spacebooger knows!

Head over to Spacebooger before 11pm (EST) on Sunday and check out the other fights that are linked, then vote for your favourite.

This villainous victory first appeared in Justice League Europe #16, cover dated July 1990, written by Keith Giffen and Gerard Jones with art by Bart Sears and Randy Elliott.

Sunday, 14 December 2008

Who'd Like A Cocktail? #26

After a month off due to a hectic work schedule, the Cocktail post returns as I run through what I've bought this week.  And what a bumper week to return, as well, as there seemed to be shed-loads of comics.

Ah, Ambush Bug, the DCU is a better place for having you in it.  Ambush Bug: Year None #5 continues the irreverant, nonsensical but above all funny exploits of Keith Giffen's wonderful creation as he hops from one alternate world to another, searching for . . . well . . . a job and . . . er . . . Dan Didio?! It lurches from one gag to another with little regard for plot, let alone continuity, and is all the richer for it. It'll be a shame when this finishes with the next issue but we can hope the Bug will show up somewhere in the DCU soon - hopefully with the Heckler in tow!

Booster Gold #15 picks up from #12 and now regular writer Dan Jurgens carries on Chuck Dixon's unfinished story of museum thefts and time-travel. After a brief visit to the 16th Century where Booster's sister Goldstar turns out to be the model for the Mona Lisa, they return to the present to find Rip Hunter and his lab missing, all because a knife wasn't replaced following the museum theft from several issues back. Cue more time travelling and an awkward reunion with the Elongated Man and a mysterious villain before Booster ends up stuck in what appears to be World War I.

The nastiness (and that's putting it mildly) continues in the pages of Crossed courtesy of Garth Ennis and Jacen Burrows as the survivors struggle to come to terms with their new world. A simple mistake by one of their number means they're on the run once more and are quickly made to realise that the diseased Crossed are smarter than they first might appear . . . and a damn sight more disgusting as well. They come up with a novel way of spreading their disease (and yes, that's a pun) which results in another death among the survivors as they move off, heading for a safe haven. It's a tough, visceral story that makes me wonder how it's all going to end.

The Project Superpowers universe expands a little more as well with The Death-Defying 'Devil #1. The silent martial artist with the steel boomerangs gets his own series and, apparently, his own set of bad guys, one of who is dressed the same as himself but with green instead of red on his costume. I'm enjoying the new world these old characters are establishing and am looking forward to the rest of the specials spinning out of Project Superpowers.

Final Crisis #5 finally arrives and starts to tidy things up a little. The whole Green Lantern/deicide charge is brought to a close with the revelation that Granny Goodness is inhabiting Alpha-Lantern Kraken and the Guardians of the Universe charge Hal Jordan with saving the universe.  In 24 hours, no less. Poor old Dan Turpin has been subsumed and is now simply Darkseid who intends to end the entire world while Mr Miracle attempts to save it with the help of Checkmate. An assortment of heroes attack Darkseid's base in Bludhaven prompting a fight between various Shazam powered characters. Meanwhile the exiled Monitor, Nix Uotan, begins to remember things about his previous life as Libra heralds the arrival of his dark lord. It's all going very wrong for the heroes and I like it but, despite the tie-in series, it still doesn't feel like a big enough event. Something like this should have been a crossover series in the truest sense - we should have had to pick up half a dozen issues of series we don't normally buy because as it is at the moment the DCU we're seeing here isn't reflected in any of the normal monthly series. How can this be a universe-shattering event if no-one else knows it's going on?

Talking of the Final Crisis tie-ins, Final Crisis: Revelations #4 was out as well and I still think it's one of the better tie-ins, if only for the central conceit that long-time villain Vandal Savage is actually Cain, the Biblical murderer. With the use of the Spear of Destiny he manages to separate the Spectre from his mortal hose and subjugate it. The Question puts up resistance with the aid of the Radiant and Huntress but it seems to be too little, too late as Savage/Cain uses the Spectre to release the Anti-Life Equation on the world.

In what appears to be the definition of "jumping on point for new readers" new writer Andrew Kreisberg gives us all a run down of who Green Arrow is in Green Arrow/Black Canary #15. It's neatly done, as well, running us through his origin in a handful of pages before, via a flashback, we get a scene where he sweeps out the supporting cast. Ollie's son Connor, fresh from the Judd Winick written "coma and new powers" nonsense, decides to split just as Speedy decides to leave as well as her new boyfriend lives in London. All of this is sandwiched between a framing scene where Ollie and Dinah take down a low-level thug and appear to have (unknowingly) created the new Fiddler. Not a bad issue, but Kreisberg seems to think the title of the comic is still Green Arrow - where's Black Canary's origin? If it's not in the next issue, there will be words.

Justice League Of America #27 had me at a bit of a disadvantage. That nice two page spread where a whole bunch of characters are introduced? I had no idea if they were brand new or part and parcel of the whole Milestone Comics event that happened a few years ago. Still, I went with the flow and the story's shaping up nicely. Best part of the whole issue, though, was Black Canary finally standing up as the leader of the League and chewing out Batman, Superman and Wonder Woman over their secret meeting room.

More Garth Ennis goodness as he and long time collaborator return to the Punisher with Punisher: War Zone #1. It's been a while since I've seen any of Dillon's art work and it's nice to see it again; his clean lines and excellent facial expressions are a joy to see. Couple that, of course, with Ennis's writing and it's going to be no surprise that this Punisher series will be a success even if the dreadful looking film it shares a title with isn't. Chimps flinging junk, lesbians beating up men and the return of Ma Gnucci whom the Punisher killed years before all add up to the sort of story that defines entertainment, at least in my home. I think I might need some help.

Gail Simone fills the gap left by The All-New Atom's demise with her run on Secret Six as the gang try to get the Get Out Of Hell Free card across the country. As Tarantula keeps saying, the card plays on their fears and guilt and they slowly begin to turn against each other before they arrive at Las Vegas only to find that the monstrous Junior is already there, along with a whole host of super-powered mercenaries. Chief among them is Cheshire who saves the mercenaries the bother of killing the Six by having poisoned their last meal.

Finally Trinity #28 continues the whole alternate Earth storyline as the should-have-been friends of the main heroes try to set about bringing the missing Superman, Batman and Wonder Woman back to where they're needed. While that's going on, the villains of the piece are causing problems for the Society of this world by releasing villains from all sides before Tomorrow Woman arrives and attempts to help. It's still good fun that romps along at a cracking pace and while it may be unfair to compare it to Countdown, you can't help but think that this is how that series should have been handled.

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