Tuesday, 19 June 2012

Who'd Like A Cocktail? #183

Frankenstein wants it concisely!

Sunday's Cocktail post was delayed due to large amounts of beer being consumed on Saturday. I'm too old for that nowadays.

DEMON KNIGHTS #10 - written by Paul Cornell with art by Diogenes Neves, Oclair Albert and Julio Ferreira.

Our heroes manage to get across the English Channel in one piece despite being attacked by pirates aboard sea serpents before coming face to face with other wildlife in Britain that's gone a bit mental. Overcoming that, they make their way to the ruins of Camelot where they find an undead King Arthur who causes some serious trouble with Etrigan.

Another splendid issue; Vandal Savage punches out a sea serpent; Exoristas gets aroused by the Shining Knight; and King Arthur isn't looking as good as he used to.



FRANKENSTEIN, AGENT OF S.H.A.D.E. #10 - written by Matt Kindt with art by Alberto Ponticelli and Wayne Faucher.

Frankenstein is attacked by insect assassins before being assigned, along with the rest of the Creature Commandos, to head into the fourth dimensional city of Untropolis to root out a SHADE agent turned mole.

Matt Kindt's first issue starts out well - he definitely has Frank's voice down pat - but the plot of the issue seems to be unravelling by the end of the issue as many things appear to happen all too fast.

Still, not a terrible debut.



GREEN LANTERN #10 - written by Geoff Johns with art by Doug Mahnke, Christian Alamy, Keith Champagne, Mark Irwin and Tom Nguyen.

Jordan manages to get Sinestro away from the newly-murderous Indigo Tribe and finds Natromo, the creator of the Indigo Power Battery. While Jordan attempts to get Natromo to repair the battery, Sinestro holds the Tribe off with a bare knuckle fight before Indigo-1 accepts who she was and wants to change, helping the restoration of the battery. Trouble is, Black Hand, having done a runner, willingly plummets to his death rather than return to being a brainwashed member of the Indigos. After Sinestro's returned to being a GL, we see Black Hand rise with the aid of a Black Ring.

Cracking stuff - Sinestro emulating Jordan, Jordan wanting to believe Sinestro can be good again, Black Hand being resurrected. Can't wait for next issue.



KIRBY: GENESIS - CAPTAIN VICTORY #5 - written by Sterling Gates with art by Dennis Calero.

Captain Victory and his Rangers stand firm against the massed hordes of the planet's natives who hate them for some long ago crime that some other Rangers committed. Meanwhile, one of the crew's daughter is coincidentally on the planet and has been over taken by the shadows. Or something.

I'm really just going through the numbers with these series now. This one's better than Silver Star but not by much.



RESURRECTION MAN #10 - written by Dan Abnett and Andy Lanning with art by Jesus Saiz.

Mitch and Kim break into a facility which turns out to belong to the Transhuman who's been kidnapped by the Lab, the firm Mitch used to work with. As they find out they can track the Transhuman, the angels arrive to take Mitch to Heaven but that in turn attracts the attention of the demons who also turn up. Mitch is forced to strike a deal with both sides giving himself just a week before he's claimed by one side of the other.

This felt a little like the start of the end with just a few issues to go until cancellation which is a shame as I'll miss this title.



SAUCER COUNTRY #4 - written by Paul Cornell with art by Ryan Kelly.

Arcadia is confronted by her ex who tells her what he remembers about that night - the aliens, being taken on board their ship and even the anal probing. Trouble is, Professor Kidd recognises the hallmarks of hypnotic regression and it's quickly realised that Michael's spilling the beans could cause Arcadia real problems so they go on the offensive.

This story's rattling along nicely, each issue building up plot and adding layers of conspiracy nuttiness.



STITCHED #5 - written by Garth Ennis and Mike Wolfer with art by Mike Wolfer.

The soldiers are caught in a canyon, attacked by the Stitched before one of them manages to shoot out the cans although they suffer a casualty. At the end of the canyon, they find a small village where the slaving gang are hiding out and plan to attack the next day, hopefully to get some way of contacting the outside world.

While not exactly a laugh a minute, this is still a good story that seems to be heading to a finale.



WORLDS' FINEST #2 - written by Paul Levitz with art by George Perez, Kevin Maguire and Scott Koblish.

Power Girl and Huntress go up against Hakkou, the Irradiated Man who may or may not have come from Earth-2 and who appears to be powerful enough to give PG a run for her money. She's beaten unconscious leaving Huntress to defend the pair of them against bad guy. Meanwhile, there's a look back at their first few months in the world as well as the revelation that there are some people employed by PG who know she's super-powered. And somewhere in Gotham, it looks like someone else has noticed Huntress's financial dealings.

Another fun issue in what is becoming one of my favourite titles.




Hands up who will be scouring the pages of Earth-2 waiting for the Eiffel Tower to appear?!

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